Meta description:
The character gains Vulnarability 1 to all physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.
-
Name:
mPhysicalVulnerability
-
Displayed name:
Physical vulnerability
-
Description:
The character gains Vulnarability 1 to all physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.
-
Cost:
-
Script:
ssv = character:createStat([[sSlashingVulnerability]],[[temporary]]) ssv.displayName.value = [[Slashing Vulnerability]] ssv.addNormal([[1]],[[physical]],[[Physical vulnerability]]) spv = character:createStat([[sPiercingVulnerability]],[[temporary]]) spv.displayName.value = [[Piercing Vulnerability]] spv.addNormal([[1]],[[physical]],[[Physical vulnerability]]) sbv = character:createStat([[sBluntVulnerability]],[[temporary]]) sbv.displayName.value = [[Blunt Vulnerability]] sbv.addNormal([[1]],[[physical]],[[Physical vulnerability]])
-
Duration:
-1
-
Type:
1
-
Recurrent script:
-
Add ons:
-
Upgrades: